Upgrade Decision Guide
The developer confirms upgrades for the treadmill, Scare Trainer, minions and base. Exact imported costs and gains have been withdrawn until rechecked.
Choose by bottleneck
| Problem | Measure | Compare |
|---|---|---|
| Gate blocks progress | Missing Scare versus Speed | Relevant trainer upgrade |
| Travel dominates the loop | Round-trip time | Treadmill effect |
| Packages queue | Processing time | Minion upgrade |
| Good items sit unused | Active versus stored items | Base capacity |
Before spending
- Capture the current offer and currency.
- Measure the bottleneck once.
- Estimate the time or capacity change.
- Buy only if it addresses the measured problem.