Upgrade Decision Guide

The developer confirms upgrades for the treadmill, Scare Trainer, minions and base. Exact imported costs and gains have been withdrawn until rechecked.

Choose by bottleneck

Problem Measure Compare
Gate blocks progress Missing Scare versus Speed Relevant trainer upgrade
Travel dominates the loop Round-trip time Treadmill effect
Packages queue Processing time Minion upgrade
Good items sit unused Active versus stored items Base capacity

Before spending

  1. Capture the current offer and currency.
  2. Measure the bottleneck once.
  3. Estimate the time or capacity change.
  4. Buy only if it addresses the measured problem.